Wii U
https://www.youtube.com/watch?
3DS
https://www.youtube.com/watch?
My prediction was right, it's going to have the same problem as Sonic Heroes. Too much slow-paced combat, but I also get the feeling there will be more battle feedback here. The speed level looks really cool though, except is the whole level a speed thrill with no challenge or freedom? Even Unleashed made you platform and you could stop and explore around everyone once in a while. I mean, don't get me wrong, I should still like it because I'm entertained by visual spectacle, but it'd be frustrating if the highly automated levels are the only time the game feels fast paced. Of course it's a small amount of footage, but it gives cause for alarm none the less.
And ah, the humor. It cracks me up that right as the guy says, "There are jokes, funny ones too." The person who edited this puts in an incredily stupid joke. The Sonic eating rings joke did get a shock value laugh out of me, just because of how unfitting and absurd it is, so whatever. The humor in a game isn't important to me. I have shows and movies for that. Good, refined, and tasteful jokes isn't what I come to Sonic for anyway.
The 3DS version, actually comes off a lot like Sonic and Knuckles 3. The exception being that it seems to be made with modern design skills and wisdom in that you can switch between characters whenever you want and such. The guy who played it seemed to really like it so that itself is a good sign. But oh I almost forgot. 2D explorations, /sigh. Actually though, I'm pretty optimistic with it because: The goal is still to just get to the end, you can switch to tails or knuckles, or sticks at anytime, the control is claimed to be good, and it seems optional and not in your face. I just hope they will leave clues as to where the collectible will be rather than make you scratch through the level inch by inch to find anything. 3D exploring can be just as bad if there's no clues to give the player a sense of direction. The 3D sections remind me of Sonic Dash. Again, I'm easily excited, so that should be satisfying. The only chance of it failing to entertain me is if it becomes really cheap and expects you to have the reflexes of a God.
I couldn't help but notice, that Knuckles is now the not-the-drill wisp and Tails the not-the-hover wisp; So, Good job Sonic people, you're actually making use of Sonic's friends again, Hooray!
More information will be avaible at E3 soon, so this is a bit premature, but hearing from someone who has actually played it is a big difference because of course they're going to try and hide the flaws and make it look cool in a big, eventful release. So this is valuable stuff.
TTFN, my loyal, imaginary audience.
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